Swordsmith

Take the role of a swordsmith struggling with their circumstances. Hammer away at your anvil to make swords and learn how to keep moving forward.

Controls

  • [Mouse] - Navigate the menu 🖱
  • [Space] - Strike the anvil 🔨; Advance the dialog 💬

Asset Credits

FilmCow Royalty Free Sound Effects Library - FilmCow (https://filmcow.itch.io/filmcow-sfx)

Developer Notes

This game was made in 3 days for the Wild and Proud jam. It was my first game developed in Godot. Similar to my previous game jam entry, I basically had no experience with Godot prior to making this game (except for the Getting Started tutorials in the Godot documentation). Despite the shorter jam length, I was surprised at how much I learned and incorporated into this game. I had a blast making it, and I hope you like the story.

Also, Happy Pride! 🏳️‍🌈🏳️‍⚧️

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorStarlightLacuna
Made withGodot
Average sessionA few minutes
InputsKeyboard, Mouse
AccessibilityOne button

Comments

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Really liked this one. It's simple, and it's short, but it's effective - like a sword. Polished to a brim, and really impressive for someone just getting started with Godot! 

Speaking of which, are you a gamedev veteran? Maybe I'm assuming too much from the narrative, but I don't know, this game seems really well-made for someone just starting out.