Swordsmith
Swordsmith
Take the role of a swordsmith struggling with their circumstances. Hammer away at your anvil to make swords and learn how to keep moving forward.
Controls
- [Mouse] - Navigate the menu 🖱
- [Space] - Strike the anvil 🔨; Advance the dialog 💬
Asset Credits
FilmCow Royalty Free Sound Effects Library - FilmCow (https://filmcow.itch.io/filmcow-sfx)
Developer Notes
This game was made in 3 days for the Wild and Proud jam. It was my first game developed in Godot. Similar to my previous game jam entry, I basically had no experience with Godot prior to making this game (except for the Getting Started tutorials in the Godot documentation). Despite the shorter jam length, I was surprised at how much I learned and incorporated into this game. I had a blast making it, and I hope you like the story.
Also, Happy Pride! 🏳️🌈🏳️⚧️
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | StarlightLacuna |
Made with | Godot |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Accessibility | One button |
Comments
Log in with itch.io to leave a comment.
Really liked this one. It's simple, and it's short, but it's effective - like a sword. Polished to a brim, and really impressive for someone just getting started with Godot!
Speaking of which, are you a gamedev veteran? Maybe I'm assuming too much from the narrative, but I don't know, this game seems really well-made for someone just starting out.